v 0.2.15:
– Added the next row of adventure events, set in an underwater zone!
– The 7 new locations include 2 erotic scenes (oral), two new enemies, and some setup for the story.
– Added 6 new items.
– Updated some images with better visuals.
– Changes to character creation background and music.
– Balance adjustments.
– Typo fixes.
Note: The girl-events related to the main story are coming soon, too!
v 0.2.14:
– Added 11 new narrator voice lines – ranging from girl events, to adventure events, to start-of-day lines.
– Remade several images with better visuals (meeting Mel for the first time, Dalena first fight, Bonni erotic scenes, etc).
– Added an alternate outfit for each Aspect in the Patreon game version.
– Added another Resident skillbar color shade between blue and purple.
– Added 2 new items (Drops from 3rd Dungeon, scaling with Wild and Mindful).
– Added a new Main Menu theme song.
– Fixed a bug that allowed repeating a mushroom event.
– Typo and wording fixes.
– (Background changes in the code regarding Achievements)
Note: I’ve been working hard to release the game on Steam for a month now, only to be denied during the review process. It sucks, but it is what it is.
Regardless, I am now going to focus all my efforts on advancing the main story. I already have 3 different endings in mind. But I’m getting ahead of myself; the underwater zone comes first
v 0.2.13:
– Added 2 new girl-events for Raven! It’s time to have some fun with the white-haired tomboy.
– Added narration! The first iteration of (Darkest Dungeon inspired) voice acting is now in the game – with Melrose being the perfect candidate to follow along with the player’s journey. Currently 20 voicelines, I will continue to expand narration with future updates.
– Added a new random daily event, Chemfusion Storm.
– Fixed a crash related to the 5th Temple of Renewal event.
– Fixed a bug related to some Dungeon Boss cards not being rewarded.
– Small enemy balance changes.
– UI fixes.
Note: The VA brought lots of technical changes, so things may break.
v 0.2.12:
– Added three Dungeons! These are optional areas where you have to fight through a variety of enemies to unlock Boss cards. They contain no story elements – just opponents in your way and rewards to pick up!
– Added 20+ new enemies with their own individual art.
– Added 3 new unique Collection cards, one for each Dungeon Boss.
– Added 5 new items.
– Added the Aspect of Gravity.
– Added pregnant version of Darkwing Tower vendor and Jolestia (the fairy) after breeding them.
– Fixed some typos and image details.
Note: This is only the first iteration of dungeons, I will be looking to improve them based on player feedback. Balance will need ironing out as well.
v 0.2.11:
– Added 2 new girl-events for Dalena! Sex with a main love interest comes with explosive force – 3 erotic scenes packaged in 2 events!
– Added 2 new events in the Temple of Renewal! Help new sisters learn about the purpose of their various holes during classes.
– Updated Aspect of Courage with entirely new visuals.
– Fixed inaccurate goblin crafting prices.
– Fixed a crash related to time variables (New/Old Rozan, Collection).
– Typo fixes and description edits.
– Small enemy balance changes.
v 0.2.10:
– Added an erotic event (furry) that can trigger after day 60 if the player has at least 200 Magnetic.
– Added a new building, Heated Quarters: Pyre now burns 10 Wood for 4 Essence. +10 Defense for Residents.
– Added an option before the ‘Bandit Leader’ fight to flee in New Rozan.
– Added descriptions to the character creation screen.
– Replaced resource names (Wood, Sap, etc…) with icons during most parts of the game. (Couldn’t do it with traveling merchant due to technical limitations.)
– Recolored some resource icons to look more distinctive from each other.
– The ‘Game over’ screen now has a background image.
– Constructed buildings no longer show their resource requirements.
– Tried fixing the sync between Skirmish visuals and audio. (I have no idea why magnetic and impish need different timers to sync up.)
– Added a link to my novel in the main menu, When Silver Burned.
– Other visual fixes.
Note: Another update compatible with games created in 0.2.8 or 0.2.9! I’ll try my best keeping this up, unless a new major system is added/changed.
The new resource icons may cause some bugs – a lot needed to be replaced.
v 0.2.9:
– Added 2 new erotic events for Puxy, the goblin alchemist!
– Added a new erotic event to Strong & Mystic‘s mercenary business in New Rozan. Includes new shopkeeper image.
– Added a new erotic event to Lucina’s Herbs and Remedies shop in New Rozan. Includes new shopkeeper image.
– Updated some Raven pictures (Better face in event 2, petite girl is now more appropriately petite in events 2 and 5)
– Fixed a bug that allowed the ‘Diceroll’ music to keep playing after the day ended, making two music tracks play at the same time.
– Puxy screen updated with her replayable events.
– Combat balance changes
– UI fixes
Note: This update should be compatible with games created in the previous patch, 0.2.8!
v 0.2.8:
– Added 3 new girl-events; two of which are connected between Dalena and Raven. It’s time to make things official with the white-haired tomboy!
– Added the Aspect of Expedition.
– Added 5 new Collection cards (4 Common, 1 Elevated).
– New X-Ray icon for bred Aspects in the Pantheon.
– Resident Skills above 200 now have a purple colored bar instead of a regular blue one.
– Updated several Raven pictures. This includes a few of her events and all her unlockable outfits.
– Slightly adjusted Collection rarities (60% Common, 30% Elevated, 10% Legendary).
– Buffed Arcanum class to start with 5 extra Essence.
– Combat balance changes.
– Added some tooltips for clarity.
v 0.2.7:
– A new girl joins the Mansion location; Jolestia, the fairy! She has two erotic events, and as you can probably guess, both of them involve some intense size-difference action.
– Added 2 new adventure events, both erotic encounters! Heads up, one of them is furry.
– Added a new vendor to Old Rozan, allowing you to respec Active and Passive combat talents. She also has an erotic event behind a skillcheck.
– New items in the inventory are now marked by red “!” alert icons.
– Replaced the “Pack of Materials” starting item with “Party Hat” (Which is otherwise an early item craftable by Puxy)
– Increased the CHAR of the Rhythmist class by 1. (Felt a bit weak compared to the other classes.)
– Slightly increased the armor of “Bandit Leader” (20 to 25)
– Slightly reduced the armor of “Bandit” (20 to 15)
– Slightly increased HP of later enemies if player has overleveled due to breedings from previous games. (+30 HP if player has 20+ Breedings)
– Fixed a bug that would play music twice. If the bug is still there, a manual solution is to exit into the menu, which should reset the playlist.
– Small UI fixes.
– Gallery adjustments.
Note: I upped the quality of all the new erotic events arriving this patch! It took a while, but moving forward I want to provide the best lewd visuals possible. At this rate, I might pick up some drawing skills from the amount of manual edits I end up doing.